Aerial's Bane max V
Bonus damage against anything airborne, whether it was knocked into the air, jumping or falling. It also counts breezes, vexes and withers, which makes it a genuine boss option.
- Swords, axes, tridents, maces, bows, crossbows
- Incompatible: damage enchants like Sharpness and Power
- Found in: Lone Citadel, Sealing Halls, End Castle
Antidote max I
Poison and wither damage is negated entirely and dealt to your chestplate's durability instead. The swamp's own remedy.
- Chestplates
- Incompatible: Protection enchantments
- Found in: Toxic Lair
Blowthrough max IV
Piercing, but for bows. Arrows punch through multiple targets.
- Bows
- Incompatible: Infinity, Tri-shot
- Found in: Toxic Lair
Curse of Conductivity curse, level I
While held or equipped during a thunderstorm, there is a chance the sky picks you. Applies to any metallic item. A gift from the witches.
- Anything metallic
- Found in: Witch Villa
Ghasted max III
Your crossbow fires ghast fireballs instead of arrows, at the cost of slower charging. Higher levels mean bigger explosions.
- Crossbows
- Incompatible: Multishot, Piercing, Might, Aerial's Bane
- Found in: Sealing Halls
Gravity
The arrow lands and every mob nearby gets yanked toward the impact point. The arrow does not survive the trip. Crowd control in a bottle.
- Crossbows
- Found in: End Castle
Hydro Veil max IV
Your happy ghast heals as fast as it would in rain or at cloud level, the Nether excluded, and takes less fire and explosion damage per level.
- Harnesses
- Found in: Nether Keep, Sealing Halls
Illager's Bane max V
Extra damage against illagers, ravagers, vexes and witches. Forged for raid nights and mansion runs.
- Swords, axes, tridents, maces
- Incompatible: damage enchants like Sharpness
- Found in: Illager Manor, Illager Hideout
Outreach max IV
Extends your block interaction range per level, so you can place and break blocks from farther away. Builders, this one is yours.
- Chestplates
- Found in: Desert Ruins
Photosynthesis max I
The item slowly repairs itself under open sky or in light bright enough to grow crops. Mending for people who go outside.
- Anything with durability
- Incompatible: Mending
- Found in: Jungle Ruins
Might max V
Power, but for crossbows. Straight damage, no gimmick.
- Crossbows
- Incompatible: Gravity, Ghasted, Piercing, Multishot
- Found in: Lone Citadel
Spiteful max III
At two and a half hearts or less you hit harder per level. Getting hit at any health also has a small chance to grant Strength. Rewards living dangerously.
- Swords, axes, tridents, maces
- Found in: Pale Residence, certain Shrines
Swift Soar max III
Your happy ghast flies faster whenever the rider sprints. The Nether skeleton fleets swear by it.
- Harnesses
- Found in: Nether Port, Nether Keep, Sealing Halls
Traveler max III
Sprint faster and step up full blocks without jumping, while your boots slowly pay the price in durability.
- Boots
- Incompatible: Soul Speed
- Found in: Shrines, and graves scattered through DnT structures
Tri-shot max I
Multishot, but for bows. Three arrows, one draw.
- Bows
- Incompatible: Infinity, Piercing, Multishot
- Found in: Toxic Lair
Wax Wings max I
Slow gliding no longer damages your elytra, but firework boosting drains it faster. Fly like you mean it or do not fly at all.
- Elytra
- Incompatible: Unbreaking
- Found in: End Castle, End Ship vaults
Wither Coated max III
Direct hits inflict the wither effect. Higher levels apply the same total damage, just faster. Each attack also costs the weapon one durability.
- Swords, axes, tridents, maces
- Incompatible: Fire Aspect
- Found in: Nether Port, Sealing Halls